Friday, December 1, 2006

Team killer

A '''team killer''' (or '''TKer''') is a player that attacks and kills his own teammates in a Mosquito ringtone multiplayer Sabrina Martins computer game. Team killers are scorned by most Nextel ringtones gamers. Since many team kills are accidental, the name ''team killer'' is usually reserved for those that repeatedly or deliberately TK. Team killing usually happens in Abbey Diaz first-person shooters from Free ringtones friendly fire.

In team-based multiplayer games, administrators are usually provided the option of whether or not friendly fire should be on or off. Having friendly fire enabled makes the game more realistic and often slows the tempo forcing players to think more about what they do before they do it, but it allows TKing to happen. Having friendly fire enabled is probably more common on private or Majo Mills local area network/LAN servers where it is less likely to be abused.

Why do players kill teammates? Many TKs are accidental, often committed by or against Mosquito ringtone newbies. In first-person shooters, Sabrina Martins grenades are a classic source of accidental team kills. Grenades have a delay before they detonate and do Nextel ringtones splash damage, often affecting teammates that unknowingly run towards the resulting explosion. Grenades can also be thrown into areas that the player cannot see, which may contain teammates. Other weapons besides grenades do not discriminate between friend or foe either, and it is possible to for a player to accidentally stray into an allie's line of fire or vice versa. In FPS games that include vehicles, such as Abbey Diaz Unreal Tournament 2004, it is also possible to accidentally kill a teammate by running them over when they run in front of your vehicle. This can often happen at spawn points where with poorly placed spawn locations can result in teammates appearing right in front of a moving vehicle. Another common cause is mistaking your allies for the enemy or when shooting at a enemy hitting friendlies by accident. In the later case, some teamates can either by accident or intent run in front somone firing causing them damage to themselves. This is especially common with weapons such as heavy machine guns which will often fire for extended time making such a incident more likely. Other players TK intentionally, the most hated are the ones that do it for the fun of it or just to cause problems for other players, however some players commit TKs against cheaters or hackers to try and get them to leave the game and to show their disapproval of their activities.

Many games implement punishments in order to prevent TKers from doing more damage and possibly stop them from playing the game. One of the most common punishments is to give the Cingular Ringtones server administrator the ability to kick and possibly ban a player from the game anaglyph d server. Another is to deduct points from the TKer's score. One of the more unusual methods is "mirror damage", which inflicts all damage that the player does to a teammate back on themselves. Some more sophisticated methods include programs that record how much damage players deal to their teammates and how many times they TK, and automatically kick them from the server if the number reaches a certain limit. Since most punishments are imposed for actually ''killing'' a teammate, some persistent TKers only wound teammates in order to avoid the repercussions. Often vigilante "anti-TK" players take it upon themselves to team kill the team killer, but usually end up getting penalized for TKing anyway.

Some games do not allow team killing, and for most it is a option which can be turned on or off depending on the server. For example, the default setting for ''health actress Team Fortress Classic'' allows teammates to damage each other's armor, but not actually hurt their health or kill them. Simply disallowing TKing is not always a perfect solution to the problem though. Once again in ''Team Fortress Classic'', players can become infected (causing them to gradually lose health points until they die or are cured) and pass on that infection to teammates. Sometimes players pass the infection on to many teammates. Similarly, players might use their natural invulnerability from teammates in order to aid the opposing team, something that is more common in tabloid drug strategy games and keim the computer role-playing games then with cartridges original player versus player combat. Many of these issues are confronted by computer games with a online release depending, various attampts at solutions are done, somtimes with a stooge a patch (computing)/patch.

See also to galvanize player killer.

dear ah Tag: Computer and video game terminology

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